Let’s Make Solitaire in Unity Part 3: Dealing from the Stock

In part three we introduce 2D Raycasts and collision detection for mouse interactivity, and then move on to dealing cards three at a time from the stock or ‘deck pile’.

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Contents

 

Part 1: Set Up and Shuffle

Part 2: Dealing to the Tableau

Part 3: Dealing from the Stock

Part 4: Interactive Card Management and Rules for Stacking

Part 5: Building Foundations and Playing Solitaire

Part 6: Double Clicks, Reset and Winning the Game

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